Post by Gleasonator on Feb 17, 2007 18:56:25 GMT -5
I'm going to dedicate this thread to all Wii modchips. Once I get an update I'll just edit this post and reply to the thread.
Right now, Wii-wise, we have three chips (and about eight clones... basically by that I mean people are taking the chips, scratching off the labels, and selling them under a different name). They are:
1. Wiinja
Though most people don't consider this a "modchip", it is a mod, and it is a "chip", so there's really nothing they can say to convince me that it's not a modchip. This chip's primary function is Wii and GC backups. However, it is also it's ONLY function... (Note that this is the first Wii modchip, assuming you consider it a modchip. If not, it is the first Wii modification that allows you to play backups)
2. CycloWiz
Dubbed the first "real" modchip (even though it's the second), the CycloWiz is a bit more functional than the Wiinja, and cheaper too. It also allows you to play Wii and GC backups, plus it apparently has homebrew support (meaning with this chip, you can play homemade Wii games). But most importantly it has an updater via DVD. Though it would be very hard, Nintendo COULD find a way around the chips through firmware updates. With the update function, you can update the chip after a firmware update to keep it working. The negative is that you have to make yourself a DVD for every new update. Oh well. It also has "quicksolder" points which are easy to to use for people who haven't soldered anything before. You jus put the chip down and put some solder in the hole. The thing with this is that if you screw it up or decide you want a new chip, it would be very hard to get off without damaging your Wii. Whereas you could simply snip the wires off, the get the CycloWiz off you have to unsolder the whole thing.
3. WiiKey
Though there are no current pictures of it, the WiiKey is by far the best modchip I've seen. It requires only four wires, but then it needs to be "quicksoldered" (which is the only downside from any of the other chips). It has all the features of the other chips but it also has better Wii compatability* and has some other cool features, such as putting multiple GameCube games or Wii games (assuming they're small enough... expect about three GC games or one Wii per disc) on the same disc.
*Some Wiis have a chip in them that make the current chips incompatable. Currently, WiiKey is the only one that supports the new Wiis but CycloWiz promises to soon (estimated within the next batch or so).
Right now I'm not buying any of them. I want Virtual Console support too, so I can play my pirated VC games. But I also want to be able to upgrade the chip via USB, because I don't see the point of upgrading considering thatthe firmware update will kill the chip enough to not be able to upgrade it and it'll be too late... Besides that the WiiKey looks pretty nice. I like the support it has for all the different kinds of DVDs.
Right now, Wii-wise, we have three chips (and about eight clones... basically by that I mean people are taking the chips, scratching off the labels, and selling them under a different name). They are:
1. Wiinja
Though most people don't consider this a "modchip", it is a mod, and it is a "chip", so there's really nothing they can say to convince me that it's not a modchip. This chip's primary function is Wii and GC backups. However, it is also it's ONLY function... (Note that this is the first Wii modchip, assuming you consider it a modchip. If not, it is the first Wii modification that allows you to play backups)
2. CycloWiz
Dubbed the first "real" modchip (even though it's the second), the CycloWiz is a bit more functional than the Wiinja, and cheaper too. It also allows you to play Wii and GC backups, plus it apparently has homebrew support (meaning with this chip, you can play homemade Wii games). But most importantly it has an updater via DVD. Though it would be very hard, Nintendo COULD find a way around the chips through firmware updates. With the update function, you can update the chip after a firmware update to keep it working. The negative is that you have to make yourself a DVD for every new update. Oh well. It also has "quicksolder" points which are easy to to use for people who haven't soldered anything before. You jus put the chip down and put some solder in the hole. The thing with this is that if you screw it up or decide you want a new chip, it would be very hard to get off without damaging your Wii. Whereas you could simply snip the wires off, the get the CycloWiz off you have to unsolder the whole thing.
3. WiiKey
Though there are no current pictures of it, the WiiKey is by far the best modchip I've seen. It requires only four wires, but then it needs to be "quicksoldered" (which is the only downside from any of the other chips). It has all the features of the other chips but it also has better Wii compatability* and has some other cool features, such as putting multiple GameCube games or Wii games (assuming they're small enough... expect about three GC games or one Wii per disc) on the same disc.
*Some Wiis have a chip in them that make the current chips incompatable. Currently, WiiKey is the only one that supports the new Wiis but CycloWiz promises to soon (estimated within the next batch or so).
Right now I'm not buying any of them. I want Virtual Console support too, so I can play my pirated VC games. But I also want to be able to upgrade the chip via USB, because I don't see the point of upgrading considering thatthe firmware update will kill the chip enough to not be able to upgrade it and it'll be too late... Besides that the WiiKey looks pretty nice. I like the support it has for all the different kinds of DVDs.